AI Insights · Timothy · April 2024
Top 5 Shopping Games on Unified Platform in France in Q1 2024
In Q1 2024, the top 5 shopping games in France showed varied performance in terms of weekly downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.
In the first quarter of 2024, the top 5 shopping games on a unified platform in France displayed diverse performance trends in weekly downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower.
Hypermarket 3D Simulator saw fluctuating weekly downloads, starting from 7.3K in early January and reaching a peak of 20.7K in mid-March. Weekly active users followed a similar trend, beginning the quarter at 10.1K and peaking at approximately 31K in mid-March. Notably, the app did not generate any revenue during this period.
Goods Matching Games: 3D Sort experienced a consistent increase in weekly downloads, starting from 1.4K and growing to 14.1K by the end of March. Weekly active users demonstrated a significant upward trend, starting at 1.6K and reaching over 63K by the end of the quarter. This app, however, did not record any revenue.
Cashier 3D had a varied performance in weekly downloads, starting at 26.8K in early January, then experiencing a decline mid-quarter, and ending with 4.8K in the last week of March. Weekly revenue was minimal, peaking at $38 in early January and dropping to $16 by the end of March. Weekly active users showed a downward trend from 45.8K at the start of the quarter to 10.3K by the end.
My Mini Mart had steady weekly downloads, ranging from 2.3K to 3.9K throughout the quarter. The app's weekly revenue showed a consistent upward trend, starting at $172 in early January and reaching $292 by the end of March. Weekly active users remained relatively stable, fluctuating between 9K and 13K.
Idle Supermarket Tycoon-Shop recorded moderate weekly downloads, starting at 3K and peaking at 6.6K in early March. Weekly revenue varied, peaking at $1.3K in early March and ending at $496 in the last week of the quarter. Weekly active users showed a significant increase from 9K in early January to over 16.5K in early March, before settling at approximately 11.3K by the end of March.
This data, sourced from Sensor Tower, highlights the differing performance of these shopping games. For more detailed insights, visit Sensor Tower.